
Image Mapper Plus stack
Add linkable image map area's to your images with the Image Mapper Plus stack. It's fast and simple using the built-in "Coordinate Inspector". Yes thats a built-in stack by itself to help you measure the coordinates. But wait thats not all, you can also turn all the area's into a highlighted area with selectable overlay and outline colors.
More examples
More examples coming soon...
Image Mapper Plus Manual
The example website and video demonstrate almost all the available options that come with the Image Mapper Plus Stack and each option also has his own Tooltip (visible when hovering over an option in the HUD). So you are probably informed enough to get you started with creating your own Image Mapper enabled Websites ... and of course we've also created this more detailed manual with more information on how to use this stack.
More details
Below a more detailed explanation, click on an item to show/hide it's documentation content.

Area's
Set the number of area's that you would like to use in your image map.
Show coordinate inspector and Inspector color
While setting up the image map you can choose to turn on the inspector that helps you to determine the coordinates in preview mode. Simply hover your mouse over the image and the X,Y coordinates automatically appear. Click on a location to add the coordinates into the 'measured coordinates section'. An already used coordinate is marked with the chosen inspector color.
Remember that you should turn this option off before publishing your website and of course a normal preview of your stacks page.
Show inputs side by side
When using a lot of small area's (just a few coordinates) you can use this option, simply check the box to show the custom input area items side by side. Note that this might requires a wider screen.
Hide custom input section
While using this stack on a page with a lot of defined area's and of course with a lot of other stacks also this might take up more space then you would like during edit mode. Simply use this checkbox to disable the visibility of the custom input section (containing the area's) so that it gives you some extra editing space. Note that you should uncheck this option before you are able to edit the area's again.
Use Maphilight options
Use the following advanced settings to create a Maphilight while hovering over the Image Map area's.
Fill area, Fill color and Fill opacity
Whether to fill the area on mouse hover of the available area's. Simply check the box, select a color and the opacity of the fill where 0 = fully transparent and 100 = fully opaque.
Set the number of area's that you would like to use in your image map.
Show coordinate inspector and Inspector color
While setting up the image map you can choose to turn on the inspector that helps you to determine the coordinates in preview mode. Simply hover your mouse over the image and the X,Y coordinates automatically appear. Click on a location to add the coordinates into the 'measured coordinates section'. An already used coordinate is marked with the chosen inspector color.
Remember that you should turn this option off before publishing your website and of course a normal preview of your stacks page.
Show inputs side by side
When using a lot of small area's (just a few coordinates) you can use this option, simply check the box to show the custom input area items side by side. Note that this might requires a wider screen.
Hide custom input section
While using this stack on a page with a lot of defined area's and of course with a lot of other stacks also this might take up more space then you would like during edit mode. Simply use this checkbox to disable the visibility of the custom input section (containing the area's) so that it gives you some extra editing space. Note that you should uncheck this option before you are able to edit the area's again.
Use Maphilight options
Use the following advanced settings to create a Maphilight while hovering over the Image Map area's.
Fill area, Fill color and Fill opacity
Whether to fill the area on mouse hover of the available area's. Simply check the box, select a color and the opacity of the fill where 0 = fully transparent and 100 = fully opaque.
Stroke (Outline) area,
Stoke color and Stroke
opacity
Similar to the Fill options, whether to add a Outline to the area on mouse hover of the available area's. Simply check the box, select a color and the opacity of the outline where 0 = fully transparent and 100 = fully opaque.
Fade in and Fade speed
Whether to use a fade in or directly show the chosen Maphilight options.
Similar to the Fill options, whether to add a Outline to the area on mouse hover of the available area's. Simply check the box, select a color and the opacity of the outline where 0 = fully transparent and 100 = fully opaque.
Fade in and Fade speed
Whether to use a fade in or directly show the chosen Maphilight options.
The Custom Input section is shown
in edit mode of RapidWeaver and
is placed below your image with
the following look and feel,
each area has it's own 4 input elements:

Title
The title that is shown as a normal tooltip while hovering the area. This title cannot have special characters used in it!
We recommend keeping this title as short as possible.
Link
This is where you put the full url link to the web page you want the imagemap area to be linked to. In other words, this is where your visitor will be sent to when clicking on the image map area in your image. Of course you can also use a relative url, we advice to use the full absolute path for best results. You can also create a reference to a position on the current page with #position.
Shape
Choose from one of the three possible options, so all it takes is rect, poly or circle.
Coordinates
For all the shape types coordinates are used to determine the resulting area. Maybe you remember your "math lessons" from school ... those x,y coordinates. A rectangle requires two coordinate positions, that is x-left,y-top and x-right,y-bottom. A polygon requires multiple x,y coordinates and a circle requires only a single x,y coordinate and a radius value.
Maybe this sounds difficult to you, don't worry this is the part where the built-in Coordinate Inspector comes in to do the measuring part.
Using the Coordinate Inspector:
Rectangle, click on the top left position of the rectangle followed by clicking on the bottom right position.
Click Finished Measuring and your done;
Polygon, click on the first position of the polygon and repeat until all positions are marked by the Coordinate Inspector.
Finally click on Finished Measuring;
Circle, click on the center point of the circle to mark this position and then move your mouse to the outside of the circle to manually determine the radius.
As shown above we've added a small example for each of the input elements, all you have to do is click inside the gray box and replace the example with your own values.
each area has it's own 4 input elements:

Title
The title that is shown as a normal tooltip while hovering the area. This title cannot have special characters used in it!
We recommend keeping this title as short as possible.
Link
This is where you put the full url link to the web page you want the imagemap area to be linked to. In other words, this is where your visitor will be sent to when clicking on the image map area in your image. Of course you can also use a relative url, we advice to use the full absolute path for best results. You can also create a reference to a position on the current page with #position.
Shape
Choose from one of the three possible options, so all it takes is rect, poly or circle.
Coordinates
For all the shape types coordinates are used to determine the resulting area. Maybe you remember your "math lessons" from school ... those x,y coordinates. A rectangle requires two coordinate positions, that is x-left,y-top and x-right,y-bottom. A polygon requires multiple x,y coordinates and a circle requires only a single x,y coordinate and a radius value.
Maybe this sounds difficult to you, don't worry this is the part where the built-in Coordinate Inspector comes in to do the measuring part.
Using the Coordinate Inspector:
Rectangle, click on the top left position of the rectangle followed by clicking on the bottom right position.
Click Finished Measuring and your done;
Polygon, click on the first position of the polygon and repeat until all positions are marked by the Coordinate Inspector.
Finally click on Finished Measuring;
Circle, click on the center point of the circle to mark this position and then move your mouse to the outside of the circle to manually determine the radius.
As shown above we've added a small example for each of the input elements, all you have to do is click inside the gray box and replace the example with your own values.
As mentioned the Coordinate
Inspector is the built-in tool of
this stack that does all the
measuring of coordinates for you.
When enabled in the Image Mapper
stacks HUD and turned into
preview mode of RapidWeaver this
tool shows it's
features.

The feature buttons appear above your image and the coordinates placeholder (storage section with the measured coordinates) is placed below your image on the bottom of the page. Note that the Coordinate Inspector is show as an overlay above all other content on your page.
How to use the Inspector
Hover your mouse over the image and the X,Y coordinates automatically appear. Simply click on the current location to add the coordinates into the 'measured coordinates section'. You can use this 'placeholder' to create all your required area's and then copy and paste it into the custom input boxes of the Image Mapper stack. Note that the measured area numbers are in no way directly related to the already added area's in edit mode of the Custom Input section. So you can start measuring new area's any time.
Finished measuring area '1'
You can directly start the measuring by clicking on the required positions for the used shape type. When clicking on a position this is automatically marked with the chosen Inspector color. When finished you click this Finished measuring button. The Inspector automatically finalizes the used positions into a usable coordinates range and places that into the Placeholder.
Show / Hide Placeholder
Whether to show the Placeholder during measuring of the coordinate positions. Simply click this button to toggle the visibility of the Placeholder.
Hide while measuring
With this box checked the Placeholder is automatically made hidden after the "first" click on your image and is shown again after clicking the Finished measuring area button.
The feature buttons appear above your image and the coordinates placeholder (storage section with the measured coordinates) is placed below your image on the bottom of the page. Note that the Coordinate Inspector is show as an overlay above all other content on your page.
How to use the Inspector
Hover your mouse over the image and the X,Y coordinates automatically appear. Simply click on the current location to add the coordinates into the 'measured coordinates section'. You can use this 'placeholder' to create all your required area's and then copy and paste it into the custom input boxes of the Image Mapper stack. Note that the measured area numbers are in no way directly related to the already added area's in edit mode of the Custom Input section. So you can start measuring new area's any time.
Finished measuring area '1'
You can directly start the measuring by clicking on the required positions for the used shape type. When clicking on a position this is automatically marked with the chosen Inspector color. When finished you click this Finished measuring button. The Inspector automatically finalizes the used positions into a usable coordinates range and places that into the Placeholder.
Show / Hide Placeholder
Whether to show the Placeholder during measuring of the coordinate positions. Simply click this button to toggle the visibility of the Placeholder.
Hide while measuring
With this box checked the Placeholder is automatically made hidden after the "first" click on your image and is shown again after clicking the Finished measuring area button.
FAQ
All currently known FAQ items are shown below
After dragging in your images you
should always start by selecting
the image and click on the
wrench/spanner that appears on
the left side of the image. Then in the Image Inspector drag the size slider to 100%. Note that you should also set a nice Filename and Alt tag.
If this isn't solving the image size challenge then open the Page Inspector of your page and select the Page type Preferences tab. Ensure that the Reduce Large images setting is at least the size of your original image. As mentioned in the Little Snapper below: sometimes you should import the image again to see an effect.
the left side of the image. Then in the Image Inspector drag the size slider to 100%. Note that you should also set a nice Filename and Alt tag.
If this isn't solving the image size challenge then open the Page Inspector of your page and select the Page type Preferences tab. Ensure that the Reduce Large images setting is at least the size of your original image. As mentioned in the Little Snapper below: sometimes you should import the image again to see an effect.
We've had some questions about
the most simple method to add
links to internal pages of your
RapidWeaver project file.
Since this stack is using a custom input section the normal add link dialog is not available, instead you can easily use the base url macro.
First make sure you've set a correct base url under your site details | web address:
After setting the base url you are able to use the RapidWeaver macro %base_url%. When using this macro RW automatically replaces it with the full web site address so all you have to do is add the subfolder and filename when required:
Since this stack is using a custom input section the normal add link dialog is not available, instead you can easily use the base url macro.
First make sure you've set a correct base url under your site details | web address:
After setting the base url you are able to use the RapidWeaver macro %base_url%. When using this macro RW automatically replaces it with the full web site address so all you have to do is add the subfolder and filename when required:
Advanced
solution
Yes, that is if the used Lightbox supports Image Map Area's. Lets take for example the latest version of the Pretty Photo jQuery plugin. Add the following code into the link section that should trigger the Pretty Photo Lightbox:
#" rel="prettyPhoto[image_map]
This adds a link to the current page and also creates a reference for the Pretty Photo plugin to use. Then add the following code into you javascript section to make the plugin respond to the click event inside the Image Mapper Plus:
$("area[rel^='prettyPhoto']").prettyPhoto();
Stacks solution
I know the above example is probably for the more experienced javascript enthusiast so hereby a stacks solution that works very well with the Image Mapper Plus and that is the Expose stack.
Add the Expose stack below the Image Mapper Plus and only add your popup content in the Lightbox section of the stack, then in de HUD set your "custom unique ID". A simple reference to this ID that can be used in the Image Mapper Plus stack is shown below the Expose input sections.
Then in the Image Mapper Plus stack you can use the reference to this unique id by adding the following code into the Link section:
#your_unique_id" class="expose_your_unique_id
Note
Note that with both solutions you should not add the starting and ending quotes to the html tag elements since these are automatically added for you when adding links into the custom input sections.
Yes, that is if the used Lightbox supports Image Map Area's. Lets take for example the latest version of the Pretty Photo jQuery plugin. Add the following code into the link section that should trigger the Pretty Photo Lightbox:
#" rel="prettyPhoto[image_map]
This adds a link to the current page and also creates a reference for the Pretty Photo plugin to use. Then add the following code into you javascript section to make the plugin respond to the click event inside the Image Mapper Plus:
$("area[rel^='prettyPhoto']").prettyPhoto();
Stacks solution
I know the above example is probably for the more experienced javascript enthusiast so hereby a stacks solution that works very well with the Image Mapper Plus and that is the Expose stack.
Add the Expose stack below the Image Mapper Plus and only add your popup content in the Lightbox section of the stack, then in de HUD set your "custom unique ID". A simple reference to this ID that can be used in the Image Mapper Plus stack is shown below the Expose input sections.
Then in the Image Mapper Plus stack you can use the reference to this unique id by adding the following code into the Link section:
#your_unique_id" class="expose_your_unique_id
Note
Note that with both solutions you should not add the starting and ending quotes to the html tag elements since these are automatically added for you when adding links into the custom input sections.
You can add your rel value for
external into the link field,
that is without the starting and
closing quotes:
http://www.website.com/filename.php" rel="external
This opens the link (after publishing) in a new window or tab from the used browser.
http://www.website.com/filename.php" rel="external
This opens the link (after publishing) in a new window or tab from the used browser.
Image Mapper Plus stack information
This stack is probably the easiest way to add linkable image map area's to any image on a stacks page. It's fast and simple by using the built-in "Coordinate Inspector". Yes thats a built-in stack by itself to help you measure the coordinates. But wait thats not all, you can also turn all the area's into a highlighted area with selectable overlay and outline colors.
New to image maps?
The intention of an image map is to provide an easy way of linking various parts (area's) of an image without dividing the image into separate image files. Where an area could be a rectangle/four sided figure (rect), a polygon/multisided figure (poly) or circle.
So what can I do with this stack?
The name, size of each image map area, and each image map area’s link url is all user controlled so you can customize each setting the way you want it to be. Besides that the number of area's is "unlimited" and this stack is cross browser compatible, for IE users that is IE6+. As mentioned before we've added this Maphilight jQuery magic so you are also able to add selectable overlay and outline colors to the area's.
Fancy Image Links
As shown in the examples you can also use this stack to turn your normal image links into fancy Image Links with just that extra eye candy.
What you get when purchasing this stack:
- An installer for the Image Mapper Plus stack;
- RapidWeaver example project as shown in the demonstration;
- RapidWeaver 4 or 5;
- Stacks Plugin 1.4 or above.
For those who are interested in the changes made to the Image Mapper Plus stack.
Compatibility update for the
Stacks plugin version 2, released
on 27 november 2011.
Stack renamed to Image Mapper
Plus, released on 24 july 2011.
First public release on 19 july
2011.
